One of the most challenging aspects of 3D art is materials – from clean to grunge to neon and everything in between, it’s always a challenge getting the most believable and appropriate materials created for your work. While this tutorial doesn’t hope to cover all aspects of materials, it will try to cover all the basics provided to us by CCP Games within the game of Eve Online.
This lesson expands upon the basics of materials introduced in Lesson 101.
You can download the Cinema 4D R13 scene file for this lesson HERE.
* As mentioned in the video, I am not entirely adept at using .black files. If you have any insights for me, please comment below. I’m always interested in learning how to make my art better.
** I’m also interested in more information on how to use the “sail” textures commonly found on Minmatar wings. This may be answered with the previous ask, but again, always interested in learning.
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