Cryogenics, cryosleep, they were both common technologies having been used for hundreds of years prior to jump gate travel. Ancient technologies abandoned in favour of modern methods, like so many other things in this life. Continue reading
Category Archives: Roc’s Ramblings
Short Bus
Honestly I was never a man prone to violence. At the same time, I was never a man to remain passive and allow wrongs to continue. Continue reading
The Human Condition
Inner Child
Tales from the Hole: Conquest
“I know it’s my turn.” he stammers nervously, sweat obvious on his forehead. “Gimme a minute.” He mutters to himself, counting on his fingers, looking at his units on the board. “No, no, not there. That’s the stupid move.” he berates himself under his breath. He wipes away the sweat on his brow with the back of one sleeve. He doesn’t feel any nervousness.
Long Shadow Design
Seems everyone and their uncle has jumped onboard the Long Shadow Design party wagon. Thought I’d give it a hand for EVE Online. You’re welcome. Continue reading
Blog Banter 48 – Lore
Welcome to the continuing monthly EVE Blog Banters and our 48th edition! For more details about what the blog banters are visit the Blog Banter page. Continue reading
A Miner Misunderstanding
Tales from the Hole: Backroom Dealings
by Druur Monakh
“So, we are in agreement then.”
Mez’s voice cut through the chatter, signaling the end of the discussion for the pilots sitting around the table, now strewn with the bottles, glasses and the pitiful remains of bar food. Around them, the evening business of the Black Hole Pub continued in full swing: people drinking, discussing, meandering, but all smartly ignoring the dealings happening in the booths along the walls. Continue reading
EVE Online in C4D – What happened to it?
It’s amazing how well received some of my initiatives become. When I first started doing the EVE Online in C4D video series, it was more to introduce people to the basics of working with EVE Assets in Cinema 4D. Then it exploded! Sure, it’s not reaching millions of views on YouTube, but I consistently receive questions, feedback, ideas, comments, both on YouTube and through other means regarding the project. Continue reading





