Welcome to the twenty-sixth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week or so to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to email@example.com. Check for other EVE Blog Banter articles at the bottom of this post!
This month’s topic was proposed by @KatiaSae of the much praised “To Boldly Go” blog. Katia asks: “Beauty is in the eye of the beholder. As an astrophotographer, I’ve found it in the stars and planets of New Eden. Where have you found it? Perhaps you’ve found beauty in the ships we fly? Maybe it’s the sight of profits being added to your bottom line? Or maybe it’s the pilot portraits you see in the comm channels? Where ever you’ve found it, write about it and post an image.” Don’t be afraid go beyond the simple visual aspects of EVE as well. Is the EVE Community in itself a thing of beauty? What makes EVE the game, the world, the Community, so appealing to you?
It is said “Beauty is in the eye of the beholder.” To me, that’s just a piss poor rationalization to explain away some neurotic fool’s outlook towards our bleak universe. No offense.
An elderly couple holding hands as they walk along the promenade without a care in the world; a group of friends sharing conversation and drinks over dinner; a local star slowly crawling over the horizon of a planet with your ship aligned to enjoy this unique sunrise; glorious and mysterious nebulae, twisting and folding in and out on themselves, casting light and colour across the blackness of space; the sleek lines of a Firetail; the satisfaction of conquering a sweet piece of ass; the list could go on ad nauseum, but what’s the point?
It’s all bunk; a naive and idealistic point of view. It reveals immaturity, a lack of understanding of what truly drives our societies forward. Governments are reactive, never proactive. Things start to go wrong, a blind eye is cast until it reaches a boiling point where it can no longer be ignored; then, and only then, is swift and decisive action taken, and often the act of rebalancing swings things too far in the opposite direction until it all starts to go wrong again and the cycle is repeated ad infinitum.
I took another sip from my scotch and scowled. This universe doesn’t cater to the weak.
The elderly couple? So caught up in their ignorant bliss, they failed to see the young gangbanger marking them, following them until that moment when he could earn some reputation for himself amongst his peers by looting the couple. If they put up a struggle, they would die. Not much beauty in death.
The group of friends? They were so self-absorbed in their own fun that they didn’t realize just how loud and obnoxious they were, deterring from those around them at the restaurant also trying to find a moment of “beauty”. This universe is about taking for yourself and screwing those around you.
That pilot enjoying the sunrise over a planet? That moment of distraction, that single breath enjoyed at the awesomeness of the event was enough to sign his death warrant as an Interceptor locked on and snared the unsuspecting ship with a web. To the pirate captain, that was beauty. Another ransom; another kill.
The Republic Fleet Firetail was one of the most beautiful ships the Minmatar could boast, and yet for all its appearances, it lacked substance and punch. Few pilots flew them anymore since Concord changed their specifications. It didn’t surprise me really; governments swinging the pendulum of balance once again and ruining what was good in the name of making things better. The poor Firetail had become like so many other things of “beauty”; shallow, sexy appearance with no heart, no soul.
And women … it used to be that scoring a nice, young hottie was enough to give a man a sense of accomplishment, but wake up once with your id and bank account information gone, and you realize you were a foolish old man that got played.
I felt the scotch on my lips. I could smell its sweet aroma wafting into my nostrils as I finish drinking, the ice cubes clinking together as I set the glass down on the bar.
There is no beauty in this universe, only moments of ignorance.
I paid my bill with money I borrowed from a corp mate, hoping the Republic Security Service had succeeded in tracking down the bitch that stole from me.
I walked over to the rowdy group of twenty somethings and told them to shut the hell up, to think of someone other than themselves for once. It’ was a damned public restaurant. If they wanted to carry on like imbeciles, at least do it in private where nobody had to suffer through their blatant stupidity.
I glanced out the space side viewport and saw in the distance the telltale signs of ship battle; it would be the last sunrise that pilot every enjoyed.
I turned away from the viewport and forced myself to stop listening to the news on the vidscreen; the Republic still apologizing for the riot that resulted in several Starkmanir religious leaders being killed. Now Shakor had personally promised his full attention to the situation. Translation? Things would get worse than need be for the opposing point of view. There would never be any balance.
I sighed deeply as I left the restaurant and walked along the promenade in the direction of the elderly couple. They were so completely lost in each other’s company that they didn’t even realize they had turned down a dark and deserted alley way. The young hooligan was new; he had already pulled out his blade. He was too anxious, too green.
I turned down the alley after them, realizing the only beauty I could think of at that moment was my boot lodged up this punk kid’s ass. The thought caused me to grin like an idiot as I felt the adrenaline start to surge.
The couple was in shock, filled with terror, the man having been knocked to the ground, the woman crouched by his side, holding him. They both stared directly at me. The young thug turned to see what they were looking at, and seeing me, nearly dropped his knife.
His expression changed to open mouthed fear, and I smiled as I watched the front of his pants darken with his own urine.
Maybe there was beauty in this universe after all.
- CrazyKinux’s Musing: Beyond nebulas and shiny ships
- Freedom: the beauty in EvE » A Mule In EvE
- Achernar: The bike and the barbecue
- where the frack is my ship?: Blog Banter 26: Love at first sight
- BlogBanter 26: EVE … beautiful … « One capsuleer against all
- Blog Banter 26 « Mad Haberdashers
- » Blog Banter 26: Beauty of EVE – To Boldly Go To Boldly Go
- Down By Law: Blog Banter #26: “The Beauty of EVE” (OOC)
- Blog Banter #26 – Beauty « Roc’s Ramblings
- Banter #26: Beauty is in the eye of the markets | Diary of a Garbageman
- Progression’s Horizon: Blog Banter 26- Carry It With Us, Or We Find It Not
- Blog Banter 26: The Beauty of Eve « A Scientist’s Life in Eve
- Freebooted: BB26: The Beauty Between the Lines
- Eve Opportunist: EBB #26 : Beauty is destruction.
- Blog banter #26: EVE shines, and not just visually « Diary of a Pod Pilot
- Learning to Fly – Spinning ships since 2003
- BB26: Beauty, in certain conditions | A Missioneer in Eve
- Dying in Lowsec (One Hauler at a time)
- EVE Blog Banter #26 – Beauty « Evehermit’s Blog
Welcome to the twenty-fourth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week or so to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to firstname.lastname@example.org. Check for other EVE Blog Banter articles at the bottom of this post!
This month’s Banter topic comes to us from the ever helpful Eelis Kiy, capsuleer behind the “Where the frack is my ship” blog. She asks: How does your real life personality compare to who you are as a character in EVE? Does a good leader of people in the real world make a good leader of pilots in game? Or vice-versa? Do your real-life skills help you with the roles you fulfill in your corporation or alliance? Or do you behave completely differently? Does the anonymity of the Internet allow you to thrive on the tears of others in New Eden whilst you work as a good Samaritan away from your keyboard? Or are you as mean outside of your pod as you are inside it? Have experiences in EVE Online affected your behavior, skills or attitudes outside of the game?
Where is the line between what is real and what is not? It is clearly marked, a concise beacon that once stepped across is known? Or is it shades of grey, a thick fog, each one of us able to penetrate to different depths before becoming hopelessly lost within?
Who am I?
I am a man, nothing more, nothing less. I anger. I lash out. I am passionate, and loving. I fantasize. I keep myself grounded. I fight. I smile. I cry. I bleed. I make wise choices. I make mistakes.
Are there things I wish I could’ve done differently? Are there things I exaggerate to accentuate a point? Is it all fabrication and story telling, or is there some grain of truth to it all?
Does it matter?
Is it even possible to differentiate between our real selves and the fantasy? Some postulate that the whole is three parts: how we see ourselves, how we envision others seeing us, and how they really do see us.
If that is true, then what is fantasy and what is real becomes even more indiscernible. Real spills over into fantasy spills over into real. It is inevitable.
Do the actions of the now me create the me five years from now? Was the me five years ago much different? Is it the company I keep? What makes me real to begin with? What makes me fantasy? Am I a real fantasy?
I am Roc. Roc am I.
With the recent completion of the 3rd installment of the Hulkageddon last month, @CyberinEVE, author of Hands Off, My Loots!, asks: ”Griefing is a very big part of EVE. Ninja Salvaging, Suicide Ganking, Trolling, and Scamming are all a very large part of the game. What do you think about all these things? You can talk about one, or all…but just let us know your overall opinion on Griefing, and any recommendations you may have to change it if you think it’s needed.”
Immortals. Respected, revered gods of infinite space. Masters of destiny, commanders of ships that are beyond comprehension to mere man. Shapers of the universe, that is how we like to see ourselves.
Closer to the truth is that we are privileged and spoiled children, rich kids who balk when every little thing doesn’t goes our way. Yes, that titan class ship cost several billion isk – that same isk that could’ve sustained an entire region’s civilization for at least a decade; too bad for you, pilot.
But I was griefed, Roc; that’s not fair! Who said anything about life having to be fair? Get over it.
Most capsuleers don’t fly solo; they prefer the safety that comes from hunting in packs. Why target something that could actually fight back when you can just blob things? Prey on the weak, the defenseless, that should be the slogan of the pod pilot.
It isn’t as if you aren’t given recourse. You can have your revenge, without CONCORD interference, for up to thirty days after the incident. I know, space is big, and it’s nearly impossible to find a single ship in its vastness.
You could also put a bounty on another pilot; make it high enough and someone might actually hunt them down for you and serve up that revenge cold, just the way papa likes it.
It’s a harsh universe out there. Man up.
As a player, my view is opposite that of my character. I prefer the Jay and Silent Bob approach. The anonymity of the internet does nothing but enable poor behaviour when it comes to video games. I’ve been taunted by 10 year olds on XBox Live, as they squat on my corpse in Halo 3, reminding me how badly I suck. I’ve been ganked in EVE by multiple wing fleets, as they squat on my corpse, reminding me how badly I suck… wait, well, you get the idea.
Regardless of real age, many players abuse anonymity, resorting to being spoiled children who will never know consequence. Flawed mechanics? Maybe.
But man, there are times when I want to just reach through the screen to one of those grinning asshats on the other side that derives some sense of real life toughness and accomplishment from a victory in a video game and punch them in the face … hard.
It sounds silly on their end when you think about it; real self worth through virtual means. Get a life.
It sounds silly on my end when you think about it; letting a game get me so angry that I wish physical violence upon a human being I’ve never even met. Get a life.
Man, I’m on a good ramble now. What the hell is my point here?
I think ultimately I’m trying to say that a game is just a game; it’s meant to entertain. If you don’t like the particular game you’re playing, for ANY reason:
- poor support
- flimsy development
- lack of interesting things to do
- unusable stability on MAC
- etc, etc
Then you need to remember that ultimately it is just a game. You can put it down and walk away. You can go for a leisurely stroll or run, maybe even a bike ride; feel some real life sunshine on your face, maybe a breeze through your hair.
Never lose perspective on why we play games in the first place.
Welcome to the eighteenth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by none other than me, CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to email@example.com. Check out other EVE Blog Banter articles at the bottom of this post!
On May 6th 2010, EVE Online celebrated its 7th Anniversary. Quite a milestone in MMO history, especially considering that it is one of the few virtual worlds out there to see its population continually grow year after year. For some of you who’ve been here since the very beginning, EVE has evolved quite a lot since its creation. With the expansion rolling out roughly twice a year, New Eden gets renewed and improved regularly. But, how about you the player? How has you gaming style evolved through the years or months since you’ve started playing? Have you always been a carebear, or roleplayer? Have you only focused on PvP or have you given other aspects of the game a chance – say manufacturing. Let’s hear your story!
Once, I was a slave; a slave who carved his path to freedom.
Once, I was a mortal man; transformed into an immortal god.
Once, I was a war hero; now I am … something new.
There are many schools of thought on the progression of life. Some believe it to be a straight and linear line; we start at point A and end at B. It has all been pre-ordained.
Others believe that every choice we make creates a new reality; that life is an ever changing universe of decisions we make. To extend that line of thought, every decision we don’t make could theoretically create a new reality where we did make that choice. Imagine how many infinite universes there must be for every decision we never made, and ever decision that may have existed from those unmade decisions… tenth dimension.
I subscribe to a more fatalistic approach to life. Life is a river, constantly flowing and ebbing. I can’t control the river; I can merely adjust my position within it at times. There are moments when the river rages onwards around me, dragging me under, leaving me gasping for breath. There are more moments when I can slow my forward momentum downstream, allowing me the illusion of control, even providing the opportunity for me to look around and enjoy the view.
But like water, life is in constant motion; nothing ever remains the same.
I’ve dabbled in the market, tried fulltime employment with the Republic Security Services. I’ve ransomed capsuleers for profit, killed Amarr in a bloody war for my people’s freedom. I’ve run a POS. I’ve been a director in a corporation. I’ve been a rock star, and a writer. I’ve trained in the ancient martial arts of my ancestors. I’ve recovered relics from a time long forgotten.
I’ve seen many things in my lifetimes, but know my combined experience is but a speck of sand on a beach in the grand scheme of things. There is still so very much for me to do.
In my mind’s eye, I see a waterfall ahead of me. I can hear the growing rumble of its precipice, but I cannot see over the edge. I breathe in the freshness of the air deeply, exhilarated.
No matter what life brings me next, I’ll be ready for it.
- CrazyKinux’s Musing: The Heroes with a Thousand Faces
- StarFleet Comms: Life. Evolved.
- A Carebear’s Journeu: This Carebear Thinks He Is Developing Teeth
- The Elitist: Our ventures in EVE
- A Mule in EVE: From a guppy predator
- Travels of the Ronin: Evolution and Adaptation
- The Ralpha Dogs: The Past Through Tomorrow
- Where the frack is my ship: A journey, not a destination
- I am Keith Neilson: 7 Year Itch?
- Inner Sanctum of the Ninveah: Evolution Me
- EVE Opportunist: A long history of a short time
- Roc’s Ramblings: Things Change
- Guns Ablaze: Onwards and Upwards
- EVE On Real Life: Haven’t you grown up yet?
- More as they get published…
The third Blog Banter of 2010 comes to us from ChainTrap of the Into the unknown with gun and camera EVE Blog. He asks us: “Eve University turns six years old on March 15th; six years spent helping the new pilots of New Eden gain experience and understanding in a supportive environment. Eve is clearly a complicated game, with a ton to learn, so much that you never stop learning. So, the question is; What do you wish that someone had taken the time to tell you when you were first starting out? Or what have you learned in the interim that you’d like to share with the wider Eve community?”
- CrazyKinux: The Three Pillars of Wisdom
- The Elitist: Helping the new guy/gal
- Hands Off, My Loots: Nothing Needed
- Rantuket: Blog Banter 16
- EVE Opportunist: Nooby Cluey
- Into the Unknown With Gun and Camera: EVE University
- Zero Kelvin: We’re the young ones!
- I am Keith Neilson: Set Your Destination
- Prano’s Journey: Just Like the Very First Time
- A Merry Life and a Short One: No Seriously
- Yarrbear Tales: Nublet 101
- A Mule In EVE: If I only knew
- The Planet Risk Show: Dared to be Bold
- Diary of a Space Jockey: WTH did I get myself into?!
- EVOGANDA: Why?
- A Memoir From Space: 16th Blog Banter
- Death’s Sweetest Kiss: Who What When Where Why How??
- Freebooted: Beyond the Shortcuts
- Learning to Fly: Noobing
- Caldari Outcast: My First Blog Banter Post!
- More to come soon…
Welcome to the fourteenth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed to firstname.lastname@example.org. Check out other EVE Blog Banter articles at the bottom of this post!
The first banter of 2010 comes to us from the EVE Blog Father, CrazyKinux himself, who asks the following: As we begin another year in New Eden, ask yourselves “What Now?” What will I attempt next? What haven’t I done so far in EVE? Was it out fear, funds, or knowledge? Have I always wanted to start my own corporation, but have never dared doing so? Is there a fledging mercenary waiting to come out of its shell? Or maybe an Industrialist? What steps and objectives will I set myself to accomplish in order to reach my ultimate goal for this year? EVE is what you make of it. So, what is it going to be for you?
Well after writing a 2500 word post for this months’ blog banter, WordPress decided to log me out, and upon going back, my new post was empty and not auto-saved. I couldn’t be arsed into trying to rewrite it either, which is a shame, as it was actually a really good in character post with a nice dream sequence of large breasted Hellcats and Empress Sarum Jamyl I. Maleatu was in the post, as was PyjamaSam; even Lady Grey got mention. There was roundabout talk of the adventures of my business advisor and her new plans of setting up a high sec research lab, as well as the continually dropping financial status of my assets. Finally had some revelation while talking to myself in the mirror, realizing the decisions I had been struggling with recently were already made in my heart the moment the question arose. and once I quit rationalizing to myself I would take action.
That was nowhere near as entertaining as my original post. Damn you WordPress!
So what is Eve Online going to be for me this year? Very interesting; very interesting indeed. I truly hope you stay tuned.
List of Participants:
- CrazyKinux’s Musing - A beginning is a very delicate time…
- The Wandering Druid of Tranquility - Words, words, words…
- My God It’s Full of Stars - What Now?
- The Elitist - Plans for 112yc
- Into the unknown with gun and camera - Show me the money
- Ecliptic Rift - Enabling the future
- Inanity and Doom - New Year’s Resolutions, New Eden Style
- Break Vol - Blog Banter #14
- Guns Ablaze - What Now?
- Adventures in Mission Running - The Way Forward
- Diary of a Pod Pilot - Things I want to do
- Inner Sanctum of the Ninveah - The Year That Will Be
- Roc’s Ramblings - WordPress ate my blog
- Vive Virtual - Frontier Living
- A Mule in EVE - Next on the chopping block
- Prano’s Journey - I Peer Into My Crystal Pod…
- Life in Low Sec - Expanding the Franchise
- The Light of Stars - Testing the claims of CCP
- A Memoir From Space - A New Direction
- The Chronofile - Blog Banter 2010
- FlashFresh - What now for Flash?
- EVE Opportunist - Fyreite in 112
- Mike Azariah - Jiorj
- Yarrbear Tales - Year in Review
- The Independant Analyst - The Year Ahead
- The Travels of Black Claw - Where am I going?
- Warp Scrammed - What to do this year
- Sered’s Lives - Searching for directions in 2010
- Finders & Keepers - New Tears, Same Great Taste
- More to come…
Welcome to the twelfth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed here. Check out other EVE Blog Banter articles at the bottom of this post!
This month’s banter comes to us from CrazyKinux himself, who asks the following: First there was the MMO on the PC, and now with the recent announcement of DUST 514, EVE will soon be moving onto consoles. But what about mobile? Allow your imagination to run wild for a second and describe how you would see EVE being ported to mobile devices, whether the iPhone/iPod touch, Blackberrys or Android-based devices. Dream the impossible for us!
Too soon. Those were the first words that came to mind when I saw this month’s topic.
It’s interesting in a way though, as this very topic is virtually all I’ve been able to think about during my flights to Iceland.
As I sit here now, in the lobby of the Grand Hotel, I wonder anew what will COSMOS be like? Where does Capsuleer fit into the grand scheme of things? What other surprises is CCP not telling any of us?
- EVE Mobile – I don’t see it happening, plain and simple. Not yet, maybe not ever. It reminds of the CCP client for Linux. It was made because some people use it, but eventually dropped because the market just isn’t there. For me, mobile is the same. You’ve got a few different platforms out there, but in the end you can narrow it down to iPhone, Blackberry (Storm and Bold only), and Windows Mobile. I just don’t think the others are even a viable solution: graphics capabilities, hardware capabilities, market viability, etc, etc. And even if we look at the three I did mention, there are still too many limitations: hardware again, developing across multiple platforms, etc, etc, it can eat up a lot of resources financially as well as development wise.
- COSMOS – So we know COSMOS is going to bring some cool things: Evemail, market, interesting ways of keeping us connected to our ingame counterparts from anywhere we are. Isn’t that the point in the end? CCP makes their money from us renewing our subscriptions. Look how many times they’ve reworked the New Player Experience. Eve is a harsh game; so harsh that I’m sure at least 60% of the players out there that try it quit before peeling away the layers of complexity and seeing the beauty underneath that is Eve Online. COSMOS, while able to provide a general means to keep track of things currently done in other fantastic apps like Capsuleer, is going to have limitations as well. Primarily, it’s a web app. As such, it will have to work across multiple platforms, meaning it can’t be optimized for any specific one. This is good in that provides a way for everyone to access the ever important character data, but at the same time it can’t leverage any specific advantages other platforms can utilize.
- Capsuleer – Over 24,000 users and one of the most beautifully designed, well coded apps out there for iPhone. It makes use of the EVE API in a fantastic way, and continues to grow and grow in both features and hype. Will COSMOS be API based? If so, then all third party apps like EveMon and Capsuleer will benefit, as they are written for specific platforms, and can be tailored to maximize the end user experience. But if COSMOS isn’t, then is it a Capsuleer killer? I certainly hope not, as Capsuleer still fills a need COSMOS may not. Even though it will work through Mobile Safari, it’s still just a web page at the end of the day. It won’t be customized like Capsuleer. It won’t have the same slick interface of Capsuleer. It won’t make you want to keep pulling out your phone to see what’s going on with your characters or the Blog Pack. So will it be a dead tool? I don’t think so. I think there is room in the universe for Capsuleer and COSMOS to both do well.
So yeah, too soon. We’re just not there yet.
My hopes is that COSMOS opens up all kinds of new API data; that would excite me. I hope it provides a mechanism for players to keep in touch with other outside of game. I hope it attracts new players to simply sign up so they can become part of a community greater than just a MMO.
But EVE Mobile? No. Never going to happen.
CrazyKinux’s Musing – Tying the dots and locking me in!
A Merry Life and a Short One – I Don’t Own a Working Phone
Yarrbear Tales – EVE on Mobile Devices? Eh.
Hands Off, My Loots! – EVE Mobile…Possibility?
Achernar – Trapped on Planet Horror
Rettic’s Log – The Cronofile – Blog Banter: EVE Mobile
A Mule in EVE – EVE Mobility
Inner Sanctum of the Ninveah – EVE Mobile
My Life in EVE – 12th Blog Banter
My God, it’s Full of Stars! – 12th EVE Blog Banter
The Wandering Druid of Tranquility – WOW, look at that ‘micro-Dust’
Adventures in Mission Running – 12th EVE Blog Banter
Ecliptic Rift – EVE Everywhere
Roc’s Ramblings – EVE Mobile
EVE Monkey – EVE on a Mobile Device?
Nashh Kadavr’s EVE Blog - I-pod Capsuleer
Escoce – EVE Trade – Dynamic System Security
Break Vol – EVE Blog Banter 12
Mikeazariah – EVE Mobility
Pods and Pills – The 12th EVE Blog Banter: EVE on the MOVE!
Eve Monkey – Eve on a mobile Device?
Many more to come…
Welcome to the eleventh installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed here. Check out other EVE Blog Banter articles at the bottom of this post!
This month’s banter comes to us from Joe Brusati a long time reader of CrazyKinux’s Musing, who asks the following: CCP states that T3 Strategic Cruisers are just the start for the T3 line-up. In future Eve expansions what would you like to see as the next T3 ship type. Please be specific on details about what role this ship would play, cost of manufacturing, and the different modules that would be available for it, and of course you must give your T3 ship a name!
The dream was so vivid, so real, that I honestly believed it to be just that.
I had awoken from my slumber to the sound of my neocom buzzing. I haphazardly reached around my nightstand for it, until my club-like hand rested on it, thumbing it to life.
“What?” I asked groggily, one eye squinting, my sinuses full, having been pulled from a deep sleep.
I threw the blankets off of myself quickly, suddenly brought to full alertness by the news I had received on the other end of the line.
“I’ll be right there.” I said, disconnecting the call, my feet almost immediately finding their places in my boots.
Four minutes later, I had raced to my hangar bay.
There she sat, though I wasn’t quite sure what she was. She was sleek and beautiful like my Firetail, but held that muscular look of a Rifter.
My chief mechanic was grinning from ear to ear standing beside her.
“What have you done?” I asked in shock, my jaw hanging open in awe.
“Well ye been moanin’ fer months bout wantin’ somethin’ a lil more. So ere ya be lad. Ya gots more.”
Running my hand along the seams of the hull, I could tell that the ship was modular by design, but still it was a work of art.
“What’s it do?” I asked.
“She be whateer ya wants her ta be; the perfect woman.” My chief mechanic replied. “Right now, she’s setup for the Dusters, and she’s mighty good at it I might add. But she can be stripped and refit in under an hour for whateer ya needs at the drop of a hat.”
He handed the spec sheets for it.
Configurable high, medium and low slots. Adjustable weapon mounting points. This ship was a technological marvel.
I flipped through the schematics until I laid my eyes on its current dropship configuration. Inertial compensators, atmospheric aerodynamics, ground and air assault turrets, able to hold a full squad of marines… and the entire fit was under 20 million isk. I liked it very much.
“In and out in under two minutes.” My chief mechanic hollered, his toothy grin growing even wider.
“I don’t know you keep doing stuff like this, but damn.” I replied.
I had recently volunteered to aid the ground troops in my downtime, my own personal penance for the loss of Daul Halwick, but had immediately noticed several inadequacies with the infantry ships.
This ship would solve all those problems. She was … Salvation.
I awoke the next morning, melancholic over the loss of Daul versus the exhilaration I had felt over that ship.
What the hell was a “Duster” anyway?
Welcome to the tenth installment of the EVE Blog Banter, the monthly EVE Online blogging extravaganza created by CrazyKinux. The EVE Blog Banter involves an enthusiastic group of gaming bloggers, a common topic within the realm of EVE Online, and a week to post articles pertaining to the said topic. The resulting articles can either be short or quite extensive, either funny or dead serious, but are always a great fun to read! Any questions about the EVE Blog Banter should be directed here. Check out other EVE Blog Banter articles at the bottom of this post!
This month’s banter leans a little, OK a lot, on the academic side. It comes to us from xiphos83 of A Misguided Adventurer, who asks the following: ” Victor Davis Hanson argues that western culture, comprising of ideals such as freedom, debate, capitalism, and consensual government, are what make western society so successful at waging war. These ideologies create a warrior who’s direct participation in government, ability to think freely, and desire to remain free, fights harder and is willing to suffer more than his conscripted foe. Though a military must remain a structured oligarchy to fight a war effectively, why in a world where military conflict is as familiar as breathing are there so few alliances that embrace these ideologies when governing their members?”
The fundamental flaw in this month’s banter topic is trying to compare this particular aspect of real life theology to a multiplayer gaming universe.
In real life, everything said in this banter topic can be true. It is an ideal to which many strive.
Ingame, the difference is really quite simple. I play my game in the way that I see fit. If I find it fun, I do it. If I don’t want to do it, I don’t have to.
As long as I pay my monthly subscription fee, I can be as selfless or as selfish as I want.
This is why corporations fail.
EVE Online is ultimately a game. It is not a job. In fact, I know a few players who dread logging in at times because it can feel like a part-time job, consuming all our free hours, sucking us into its ever evolving depth.
Let’s look at a corporation CEO. They more than likely formed the corp because they had an idea of how they wanted to play the game. They wanted to run a corp and thought it would be fun to see things go their way. Or they may have formed the corp with like minded friends, either from real life, or ingame.
No matter how noble the cause may be, we all have our own idea on how to reach the objective. Because we are not forced to work together, ultimately we can choose to walk away at any point in time. Eve will still be there. We can join another corp, or not; the choice is up to us.
We are all equal in Eve. That is something the real world cannot offer.
The politician, the soldier, the worker; everyone has someone they answer to, even the President of the United States. We must perform our duty, or we are removed from that post. Period. The consequences are much more severe in real life.
Is that to say there hasn’t been, or cannot be successful alliances in Eve? Of course not. Some alliances have shown great success, having thousands of like minded players working towards several smaller goals, driven by one overarching objective. And because it offers fun to its members, it can succeed.
Democracy fails in Eve ultimately because we each have our own story to tell, our own game to play, and at the end of the day, what are you really paying for? The ability to login to a game to have someone else tell you what to do? I have a job for that where they pay ME to tell me what to do. I don’t really need that from a game, thank you very much.
A game is meant to entertain, to relax, to be fun. Maybe that makes me selfish. Maybe it makes us all the same.